Reply
  • Nov 11, 2019
    potipota

    Épisode 4 is like 30 minutes long wtf

    Was like 10 min for me

  • Nov 11, 2019
    dior

    Well that was an ultra specific and in depth mistranslation and I’d hope it was, if it is, and that definitely is something that happens often. I guess we’ll have to wait to see, I haven’t seen too many outlets reporting on it so far but I know Kojima has a better understanding of things to know damn well there’s room for all type of games here

    Yeah i'd hope so too cuz it would deff make him look bad

  • Nov 11, 2019
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    1 reply

    not only did he drop goty, he also called americans too dumb to understand his game
    what a goat

  • Nov 11, 2019
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    Sucuk

    not only did he drop goty, he also called americans too dumb to understand his game
    what a goat

    I mean he’s literally right

    IGN gave death stranding a 6 and they gave black ops 1 and 2 like a 9 or above and modern warfare 2 and 3 a 9 or above as well

  • Nov 11, 2019




  • Nov 11, 2019
    maxxing

    I mean he’s literally right

    IGN gave death stranding a 6 and they gave black ops 1 and 2 like a 9 or above and modern warfare 2 and 3 a 9 or above as well

    death stranding definitely deserves higher scores but i dont really care about reviewers like that
    it wouldnt surprise me if big publishers like activision paid for a higher score so

  • Nov 11, 2019
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    2 replies

    I will say that I do think America is close-minded about certain games but we're willing to give a lot of things a chance here.

    (Think of games like Journey.)

    I think if anything America's more close-minded with a game's "mechanics". And I wouldn't say they like "easy mechanics" but something more digestible I guess.

    Anything more abstract about a game mechanic's is hard to sell over here.

    Look at the way fighting games are treated in other countries vs over here, look at how long it took Monster Hunter to take off over here, or how certain games like GodHand and what not are cult classics and not mainstream...

    they all have that in common, they're pretty abstract

  • Nov 11, 2019
    SegaDreamFlash

    I will say that I do think America is close-minded about certain games but we're willing to give a lot of things a chance here.

    (Think of games like Journey.)

    I think if anything America's more close-minded with a game's "mechanics". And I wouldn't say they like "easy mechanics" but something more digestible I guess.

    Anything more abstract about a game mechanic's is hard to sell over here.

    Look at the way fighting games are treated in other countries vs over here, look at how long it took Monster Hunter to take off over here, or how certain games like GodHand and what not are cult classics and not mainstream...

    they all have that in common, they're pretty abstract

    I agree with all of this

  • Nov 11, 2019
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    dior

    Nah Kojima is a cornball for his response to the negative reviews.

    You just got all these White people you love to be in your lil game and you pull this fake tone deaf "it's not a first person shooter and Americans still love those more than anything else" s***.

    S*** is shady, dude got hella lowkey ulterior motives or some weird f***ed up views on Americans he suppressing despite the market being some of his biggest consumers.

    Ain't got nothing to do with the game not being a fps... clown

    He's not wrong though lol. The reviews outside of the US have been raves compared to the US and, as an employee at a video game store, when a lot of people hear that something isn't a shooter, they lose interest fast.

    We live in a country where Madden 20 sells like hotcakes even though it's just Madden 19 with a different number on it. May not be a FPS but consumers aren't wanting to spend $60 on experiences, they're wanting to get something accessible nowadays. Same with cinema.

    He's also not really wrong about international cinema being more open to do different things (and stuff up for interpretation) compared to more accessible US ones.

  • Nov 11, 2019
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    ThomFork

    He's not wrong though lol. The reviews outside of the US have been raves compared to the US and, as an employee at a video game store, when a lot of people hear that something isn't a shooter, they lose interest fast.

    We live in a country where Madden 20 sells like hotcakes even though it's just Madden 19 with a different number on it. May not be a FPS but consumers aren't wanting to spend $60 on experiences, they're wanting to get something accessible nowadays. Same with cinema.

    He's also not really wrong about international cinema being more open to do different things (and stuff up for interpretation) compared to more accessible US ones.

    Its a nitpick though, Persona 5 and Nier are some of the best reviewed JRPG in ages. Kojima's fault is he thought he would get a hall pass cause this s*** is catered to westerners down to a T, and, if anything is why it failed relatively. For people abroad they get to see a view on another society and glaze over their eyes at it but for us, it can easily be called out as trying too hard and empty esoterica.

  • Nov 11, 2019
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    dior

    Its a nitpick though, Persona 5 and Nier are some of the best reviewed JRPG in ages. Kojima's fault is he thought he would get a hall pass cause this s*** is catered to westerners down to a T, and, if anything is why it failed relatively. For people abroad they get to see a view on another society and glaze over their eyes at it but for us, it can easily be called out as trying too hard and empty esoterica.

    Death Stranding is definitely not catered to westerners to a T. Nothing about this game other than the cast (only a handful of which are American) is in tune with the kinds of games westerners are used to. Nier and Persona 5 are both critically acclaimed JRPG's - two critically acclaimed games in an established genre that has a clear and already established following in the US.

    Death Stranding isn't an JRPG, but it's also not like something most westerners play in the slightest. I wouldn't say it "created" a genre or anything like Kojima and co have been trying to say, but the game definitely is in its own niche category.

    But games in an established genre selling well doesn't negate his point that the FPS/series entry is the most popular type of game in the USA and that the US prefers accessible content they can easily digest. I don't think he's insulting westerners' taste, but he's saying why DS has such a polarizing reaction from westerners (especially considering just how many people and critics in other countries love it).

  • Nov 11, 2019

    Chapter 8 is nothing but punishment

  • Nov 11, 2019
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    ThomFork

    Death Stranding is definitely not catered to westerners to a T. Nothing about this game other than the cast (only a handful of which are American) is in tune with the kinds of games westerners are used to. Nier and Persona 5 are both critically acclaimed JRPG's - two critically acclaimed games in an established genre that has a clear and already established following in the US.

    Death Stranding isn't an JRPG, but it's also not like something most westerners play in the slightest. I wouldn't say it "created" a genre or anything like Kojima and co have been trying to say, but the game definitely is in its own niche category.

    But games in an established genre selling well doesn't negate his point that the FPS/series entry is the most popular type of game in the USA and that the US prefers accessible content they can easily digest. I don't think he's insulting westerners' taste, but he's saying why DS has such a polarizing reaction from westerners (especially considering just how many people and critics in other countries love it).

    The story is literally based on his favorite western films, which is pretty obvious, ton of GDT, Godard influence etc - i didnt say that it caters as a game but the story themes are fluent throughout western media and he has been forcing this as something that is transcendent to just a simple game therefore the disucssion for that is fully open.

    He tried to be deep and make something original, failed and can't handle the criticism. He thinks its being attacked cause the art is not valued but they actually just think the game itself f***ing sucks

  • Nov 11, 2019
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    dior

    The story is literally based on his favorite western films, which is pretty obvious, ton of GDT, Godard influence etc - i didnt say that it caters as a game but the story themes are fluent throughout western media and he has been forcing this as something that is transcendent to just a simple game therefore the disucssion for that is fully open.

    He tried to be deep and make something original, failed and can't handle the criticism. He thinks its being attacked cause the art is not valued but they actually just think the game itself f***ing sucks

    The main thing being criticized (and the thing he's addressing here) is the gameplay's criticism. Reviewers are giving it 6.8's not because of the story being heavy handed, they're giving the scores because of the gameplay, which Kojima is saying because people in the US are turned off immediately by a new experience (which is not incorrect).

    And the story is like a Tarkovsky film and is not as western-influenced as much as you're making it seem like. If we were talking about MGS, I'd totally agree with you, but this has a lot of international influences and is very abstract compared to what American audiences are used to. The majority of GDT's films (especially the best ones) also aren't really from an American POV.

    And I'm not trying to be antagonistic, but who are you to say that Kojima "failed" when literally you and that troll are the only ones in here criticizing it while the rest of people seem to adore it. He's an artist defending his decisions and explaining his perceptions (which aren't incorrect) about why a specific group of people are hesitant toward a game.

  • Nayuta 🧡
    Nov 11, 2019
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    2 replies
    ThomFork

    He's not wrong though lol. The reviews outside of the US have been raves compared to the US and, as an employee at a video game store, when a lot of people hear that something isn't a shooter, they lose interest fast.

    We live in a country where Madden 20 sells like hotcakes even though it's just Madden 19 with a different number on it. May not be a FPS but consumers aren't wanting to spend $60 on experiences, they're wanting to get something accessible nowadays. Same with cinema.

    He's also not really wrong about international cinema being more open to do different things (and stuff up for interpretation) compared to more accessible US ones.

    This is not true lol, assuming that quote is translated properly it's completely inaccurate. Plenty of games in the US have sold very well and been critically acclaimed, I mean s*** you can name off a ton. Bloodborne, God of War, Persona, Sekiro, Monster Hunter, Xcom, Spiderman, Detroit become human, fighting games, BOTW, Mario, Smash, Fire Emblem, hell practically every major nintendo exclusive. There's no basis for Kojima saying something so inaccurate

  • Nov 11, 2019
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    can you kill BTS when the whales come out?

  • Nov 11, 2019

    yes, all the westerners like the shooty bang bang games. never do s***ty walking simulators that were created by western developers do well in the west. only shooty games.

  • Nov 11, 2019

    is it 13 or 14 chapters in this game

  • Nov 11, 2019
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    Nayuta

    This is not true lol, assuming that quote is translated properly it's completely inaccurate. Plenty of games in the US have sold very well and been critically acclaimed, I mean s*** you can name off a ton. Bloodborne, God of War, Persona, Sekiro, Monster Hunter, Xcom, Spiderman, Detroit become human, fighting games, BOTW, Mario, Smash, Fire Emblem, hell practically every major nintendo exclusive. There's no basis for Kojima saying something so inaccurate

    All of those games fit into clear and established genres (90% of which are all combat based) that are extremely accessible. Lots of people (reviewers included) have gone into DS completely unaware of what it even is. Kojima's point was that westerners are more resistant to these kinds of games that are not already established genres, especially related to combat.

    Dude literally ends the interview by saying he loves FPS games too and that people can play what they want to play. He's not insulting Americans, he's saying there's a taste difference, which there absolutely is.

  • Nov 11, 2019
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    Nayuta

    This is not true lol, assuming that quote is translated properly it's completely inaccurate. Plenty of games in the US have sold very well and been critically acclaimed, I mean s*** you can name off a ton. Bloodborne, God of War, Persona, Sekiro, Monster Hunter, Xcom, Spiderman, Detroit become human, fighting games, BOTW, Mario, Smash, Fire Emblem, hell practically every major nintendo exclusive. There's no basis for Kojima saying something so inaccurate

    I'm not tryna be antagonistic here, but you named:

    Monster Hunter - a game that had to make it's mechanics more streamlined to be accepted / take off over here.

    Fighting games - A genre that's popular but nothing compared to the popularity in other countries, not to mention there's games with more abstract mechanics that only have a cult following here.

    God Of War - A franchise that's been running since 2005 & is gonna have it's fans no matter what at this point.

    Mario - An established franchise that's been around for decades.

    Breath Of The Wild - A game apart of a larger franchise that's been around for decades.

    Spiderman - A video game based off of a Marvel property, the same company who practically has the blockbuster movie genre on lock.

    Smash Bros - Another popular franchise that's been around for years.

    Persona - A critically acclaimed games in an established genre that already has an established fanbase here.

    Half of the games you've named are connected to or are apart of something that's already been proven to be popular.

  • Nov 11, 2019
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    Detroit: Become Human also got comparably worse review scores than Death Stranding, which only really helps Kojima's point lol

  • Nov 11, 2019
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    SegaDreamFlash

    I'm not tryna be antagonistic here, but you named:

    Monster Hunter - a game that had to make it's mechanics more streamlined to be accepted / take off over here.

    Fighting games - A genre that's popular but nothing compared to the popularity in other countries, not to mention there's games with more abstract mechanics that only have a cult following here.

    God Of War - A franchise that's been running since 2005 & is gonna have it's fans no matter what at this point.

    Mario - An established franchise that's been around for decades.

    Breath Of The Wild - A game apart of a larger franchise that's been around for decades.

    Spiderman - A video game based off of a Marvel property, the same company who practically has the blockbuster movie genre on lock.

    Smash Bros - Another popular franchise that's been around for years.

    Persona - A critically acclaimed games in an established genre that already has an established fanbase here.

    Half of the games you've named are connected to or are apart of something that's already been proven to be popular.

    are you suggesting japan isn't the same? japan is filled with geenric rpgs and musou games. where does the idea that westerners all eat s***e whilst japan is some glorious land of creativity come from? it is especially laughable in the era of the indie game.

  • Nov 11, 2019
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    Cow

    are you suggesting japan isn't the same? japan is filled with geenric rpgs and musou games. where does the idea that westerners all eat s***e whilst japan is some glorious land of creativity come from? it is especially laughable in the era of the indie game.

    Where did I say this? I literally pointed out that half the games he listed are apart of big franchises.

    And if you look at what I posted earlier I said that Americans aren’t close minded with indie games, if anything they just like more streamlined mechanics in games.

    And I gave examples, there’s a reason why Monster Hunter took so long to get big as it did over here in the US

  • Nov 11, 2019
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    maxxing

    I don’t understand what to do at the mule camps, before I can get to knocking all of them out, the first one I knocked out wakes up and the process never ends. I can never knock all of them out to give me enough time to do anything but escape

    Dont think I've had any mules just wake up on their own. I've seen their buddies go and wake them up. But for me at least so long as I've binded them with the strand or knocked them out im good. And then just try and get the rest quick.

  • Nayuta 🧡
    Nov 11, 2019
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    1 reply
    ThomFork

    All of those games fit into clear and established genres (90% of which are all combat based) that are extremely accessible. Lots of people (reviewers included) have gone into DS completely unaware of what it even is. Kojima's point was that westerners are more resistant to these kinds of games that are not already established genres, especially related to combat.

    Dude literally ends the interview by saying he loves FPS games too and that people can play what they want to play. He's not insulting Americans, he's saying there's a taste difference, which there absolutely is.

    Even with them already being established genres the only FPS games in the last 2 years to be rated higher than Death Stranding is Apex Legends lol. Like as well as shooters may sell, they haven't really been that highly acclaimed lately and Journey offers a similar experience to Death Stranding and was very well received as an example of niche game